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3D Model Format
Written by Mark Relunia Thursday, 04 June 2009 23:02
I'm playing around with the MD5 Model format and I'm impressed with it. The MD5 Models are in plain text, so you can use any text editor to view it if anything goes wrong. To load it, you just need to read per line in text mode and get the data you need for your engine. The good thing about this 3d format is it uses bones. And to animate it smoothly, you just need to use Quaternion spherical linear interpolation (SLERP).
I still can't decide if I'm going to use it on my engine because I really want to use Collada that supports everything under the sun but it is really hard to understand.
Anyway, here's my Mesh Class so far.


