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Tutorials (2)

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Graphics Programming/Tutorials
Author:Mark Relunia
I'm going to teach you how to use texture mapping in OpenGL. Before we start, be sure you know how to create OpenGL Window because I'm not going to teach you how to do it here. Now, let's begin on how to create a texture. I'll use this image...
Wednesday, 10 June 2009 | 1090 hits | Print | PDF |  E-mail | Read more
Graphics Programming/Tutorials
Author:Mark Relunia
Have you ever heard the Cartesian coordinate system? I bet you know it if you took trigonometry class. Basically, you have x and y axis there, right? And it looks like this. In 3D world, we now have a new axis, the z axis. It is the depth of a 3D...
Monday, 08 June 2009 | 1361 hits | Print | PDF |  E-mail | Read more



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